Hi. I'm Mike.
I make experimental games, interactive art, and software tools. Above all, I like to make things that spark intellectual curiosity and inspire people to become self-motivated learners.
In the past, I've been fortunate enough to spend time in creative learning and research spaces such as the Recurse Center and the MIT Media Lab, where my research within the Playful Systems research group focused on storytelling at the intersection of experiential theatre, interactive fiction, and audio-based augmented reality.
I've also worked on great products and with great teams such as Words With Friends, Timehop, Sensible Object, Etsy, and Pivotal Labs.
I believe the best way to get anything done is through intense collaboration with a few passionate and creative people. I love meeting new folks to jam with, so feel free to get in touch for any reason.
If you need a designer or developer for your software or playful object/experience, consider hiring me for contract work!
A few things I've made
This is a small selection of my projects. I have a complete list if you'd like to see more.
Games and Art
A few things I've written
There's plenty more for you to read on my blog.
Design and Technology
Prior speaking engagements
Nodevember. Nashville, TN. November 27-28, 2017
"Real-world roguelikes: procedural generation in the physical world"
Roguelike Celebration. San Francisco, CA. November 11-12, 2017
"Making Weird Things With Deep Machine Learning" (slides, video)
IndieCade East, April 2016
"What does it mean for code to be 'maintainable'?"
MCE Conf, February 2015
Storytelling in Games and Musical Theatre: Not So Different?"
IndieCade East, February 2015
...But wait, there's more!
Want to get in touch for any reason? Feel free to reach out via your preferred method of communication. I accept carrier pigeons, smoke signals, and singing telegrams, but I'd probably recommend email.
If you've read this far, you probably dig my work. Consider throwing me a few bucks to help support me making more cool weird things!