Hi. I'm Mike.
I make experimental games, interactive art, and software tools. Above all, I like to make things that color the way people view the world in interesting ways.
Until recently, I worked with the Playful Systems group at the MIT Media Lab, where my research focused on storytelling at the intersection of experiential theatre, interactive fiction, and audio-based augmented reality. In the past, I've worked on great products and teams such as Words With Friends, Timehop, Sensible Object, Etsy, and Pivotal Labs.
I believe the best way to get anything done is through intense collaboration with a few passionate and creative people. I love meeting new folks to jam with, so feel free to get in touch for any reason.
If you need a designer or developer for your software or playful object/experience, consider hiring me for contract work!
A few things I've made
This is a small selection of my projects. I have a complete list if you'd like to see more.
Games and Art
A few things I've written
There's plenty more for you to read on my blog.
Design and Technology
Upcoming speaking engagements
"Real-world roguelikes: procedural generation in the physical world"
Roguelike Celebration. San Francisco, CA. November 11-12, 2017
Nodevember. Nashville, TN. November 27-28, 2017
Prior speaking engagements
"Making Weird Things With Deep Machine Learning" (slides, video)
IndieCade East, April 2016
"What does it mean for code to be 'maintainable'?"
MCE Conf, February 2015
Storytelling in Games and Musical Theatre: Not So Different?"
IndieCade East, February 2015
...But wait, there's more!
Want to get in touch for any reason? Feel free to reach out via your preferred method of communication. I accept carrier pigeons, smoke signals, and singing telegrams, but I'd probably recommend email.
If you've read this far, you probably dig my work. Consider throwing me a few bucks to help support me making more cool weird things!