Hi. I'm Mike.
I make experimental games, interactive art, and software tools. Above all, I like to make things that color the way people view the world in interesting ways.
These days, I work with the Playful Systems group at the MIT Media Lab, where my research mostly focuses on embodied narrative and storytelling in public spaces. Previously, I've worked on great products and teams such as Words With Friends, Timehop, and Pivotal Labs.
I firmly believe the best way to get anything done is through intense collaboration with a small group of passionate and creative people. I love meeting new people to jam with, so feel free to get in touch for any reason.
A few things I've made
This is a small selection of my projects. I have a complete list if you'd like to see more.
Games and Art
A few things I've written
There's plenty more for you to read on my blog.
Design and Technology
Upcoming exhibitions and engagements
Hello, Operator! at alt.ctrl.GDC 2016
San Francisco, CA. March 16–18, 2016
Sext Machine at Different Games
New York, NY. April 8–9, 2016
Chirp Club at IndieCade East Nightgames
New York, NY. April 29–May 1, 2016
Prior speaking engagements
"What does it mean for code to be 'maintainable'?"
MCE Conf, February 2015
Storytelling in Games and Musical Theatre: Not So Different?"
IndieCade East, February 2015
...But wait, there's more!
Want to get in touch for any reason? Feel free to reach out via your preferred method of communication. I accept carrier pigeons, smoke signals, and singing telegrams, but I'd probably recommend email.